Not updated in ages. This is my current stuff. Still mostly rough stuff as I build up more skills.
This was a test for a low poly face model with Sub-object materials for that lovely classic Marvel look. I'll be building on this later, introducing shoulders then later full body. I might actually get around animating after raising the polys for more detail.
I added 3 points of light to give the armor more depth, without it looked a little bland and flat.
Wednesday 29 September 2010
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